Amazing Penguin
Amazing Penguin | |
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![]() North American box art | |
Developer(s) | Natsume |
Publisher(s) | Natsume |
Composer(s) | Iku Mizutani[2] Koichi Yamanishi[2] |
Platform(s) | Game Boy |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Amazing Penguin, known in Japan as Osawagase! Penguin Boy (おさわがせ! ペンギンBOY), is a 1990 action game developed and published by Natsume for the Game Boy. The game sees the player controlling a penguin as they attempt to clear a set number of lines using switches and dots scattered through stages to do so.
Gameplay
[edit]The player controls a penguin who must clear 40 levels worth of action. There are a certain number of lines with switches and dots that need activating. Once all the lines are cleared, so are any enemies that are remaining in that level. A strict time limit make players lose their lives in addition to bumping into an enemy.[3]
There is no regularity to the movement of the character, giving an element of luck to the game. Some aspects of background graphics appear in certain levels (especially on levels 12, 20, 28, and 36). Level 40 is essentially a giant maze which leads up to a castle that ends the game.[4]
Reception
[edit]![]() | This section needs expansion. You can help by adding to it. (December 2019) |
References
[edit]- ^ a b c Amazing Penguin at GameFAQs
- ^ a b Composer information for Amazing Penguin at Portable Music History
- ^ Overview of Amazing Penguin at MobyGames
- ^ Advanced summary of Amazing Penguin (in Japanese) at GB no Game Seiha Shimasho
- ^ Arctic, Ann (November 1990). "Game Boy ProView: Amazing Penguin" (PDF). GamePro. p. 120.
External links
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