Deadline (1996 video game)
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Deadline | |
---|---|
Developer(s) | Millennium Interactive |
Publisher(s) | Vic Tokai |
Platform(s) | MS-DOS |
Release | 18 July 1996[1] |
Genre(s) | Real-time tactics |
Mode(s) | Single-player |
Deadline is a 1996 strategy video game developed by Millennium Interactive and published by Vic Tokai.[2] It was the last game to be developed by Millennium Interactive before Sony Computer Entertainment acquired them from CyberLife the following year.
Gameplay
[edit]Deadline is a real-time tactics game, in which the player navigates a squad of soldiers through discrete missions. The game combines real-time gameplay with pre-planning stages.[3] Its gameplay style has been compared to that of Jagged Alliance and X-COM: UFO Defense.[2]
Reception
[edit]Publication | Score |
---|---|
Computer Games Strategy Plus | [4] |
PC Gamer (US) | 51%[2] |
Computer Game Review | 90/100[3] |
PC Games | C−[5] |
William R. Trotter of PC Gamer US was unimpressed with Deadline. He concluded, "Despite its interesting concept, Deadline is dead on arrival."[2] Computer Game Review's critic was significantly more positive, calling the gameplay "great fun" and arguing that "strategy and action game fans should take a good look at Deadline."[3]
References
[edit]- ^ "Online Gaming Review". 27 February 1997. Archived from the original on 27 February 1997. Retrieved 16 April 2023.
- ^ a b c d Trotter, William R. (August 1996). "Deadline". PC Gamer US. Archived from the original on 14 November 1999.
- ^ a b c Staff (June 1996). "Deadline". Computer Game Review. Archived from the original on 21 December 1996.
- ^ Udell, Scott (20 September 1996). "Deadline Review". Computer Games Strategy Plus. Archived from the original on 7 October 1997.
- ^ Brenesal, Barry (August 1996). "Deadline". PC Games. Archived from the original on 18 October 1996.