Greg Norman's Golf Power
Greg Norman's Golf Power | |
---|---|
Developer(s) | Gremlin Interactive |
Publisher(s) | Virgin Games |
Director(s) | James North‑Hearn[1] |
Designer(s) | Rob Bowman[1] |
Artist(s) | Tim May[1] |
Writer(s) |
|
Composer(s) | Barry Leitch |
Platform(s) | Nintendo Entertainment System |
Release |
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Genre(s) | Traditional golf simulation |
Mode(s) | Single-player, multiplayer (2–4 players), match play, stroke play, hole design |
Greg Norman's Golf Power is a golf-simulation video game developed by Gremlin Interactive for the Nintendo Entertainment System (NES), and published by Virgin Games in 1992.[1] It was the final golf title published for the NES.
Gameplay
[edit]Other than bearing the name and likeness of Australian professional golfer Greg Norman, the game is distinguished from most other golf simulations by providing a hole-design mode in which the player can create and customize an 18-hole course. The cartridge contained a battery back-up that allowed the player to save their created course.[2] Along with the hole-design mode, there are four pre-set courses, taking place in England, Scotland, the United States, and Japan.[citation needed]
The game made use of the NES Four Score, which allows for four-player gameplay.[citation needed]
See also
[edit]References
[edit]- ^ a b c d e Greg Norman's Golf Power at MobyGames
- ^ "Greg Norman's Golf Power description". Retrieved 4 January 2014.
- 1992 video games
- Cultural depictions of Australian people
- Cultural depictions of golfers
- Golf video games
- Greg Norman
- Multiplayer and single-player video games
- Nintendo Entertainment System games
- Nintendo Entertainment System-only games
- North America-exclusive video games
- Sports video games set in the United States
- Video games based on real people
- Video games developed in the United Kingdom
- Video games scored by Barry Leitch
- Video games set in Europe
- Video games set in Hawaii
- Video games set in Japan
- Golf video game stubs