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Superchess

From Wikipedia, the free encyclopedia

Diamond-shaped board with opening setup. Note the "point pawns" at the head of each team can move either left or right on their opening move.

Superchess is a multi-player chess variant published by Green Island Games in 1992.

Description

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Superchess is a chess variant for up to four players.[1] As in bridge, four players are divided into two teams, in this case white and tan versus black and brown.[2] In two- or three-player games, players play individually.

Each player has a standard 16 chess pieces plus an extra pawn.[3] The board, a vinyl mat, is diamond-shaped, with an empty space in the middle which cannot be entered by any piece. (Knights may move over the blank space as long as their starting and ending positions are on the play area of the board.)[3] Each player sets up their pieces in a corner of the diamond.[2] The moves in the basic game are made according to standard chess, with the exception of the "point pawns" at the head of each team — because these pawns cannot move straight ahead, the player can choose to move them left or right on their first move. Thereafter the pawn must continue in this direction only (excepting that it still captures on the diagonal).[3]

The white player starts first, and play moves around the board in a clockwise direction. The first team to checkmate both opposing kings is the winner.[2]

A twenty-page rulebook contains the basic as well as variant rules.[2]

Publication history

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Superchess was designed by Rolf W. Jacobson, and was published by Green Island Games in 1992.[3] Although it was reported that the company was working on Superchess II that would feature a larger board,[2] it was never published.

Reception

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In Issue 12 of Shadis, Scott Johnson noted that with an infinite number of moves as well as variant rules, "Superchess has unlimited possibilities." Johnson concluded, "If you love chess, it's a given that you will fall in love with Superchess."[2]

In Issue 52 of White Wolf Inphobia, Tony Lee stated that "Superchess is a good catch, especially considering the price of a decent chess set these days (and Superchess' vinyl board is definitely more manageable than a clunky wood or marble one)." Lee concluded by giving this game a rating of 4 out of 5.[1]

References

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  1. ^ a b Lee, Tony (February 1995). "Capsule Reviews". White Wolf Inphobia. No. 52. p. 59.
  2. ^ a b c d e f Johnson, Scott (March–April 1994). "Closer Look". Shadis. No. 18. p. 65.
  3. ^ a b c d Howe, David (2000-12-10). "Superchess: Official Rules and Game Decription". Chess Variants. Retrieved 2025-04-05.