Talk:Control-Vision
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[edit]NEMO stands for Never Ever Mention Outside ! -- 68.53.42.122, 06:46, 12 December 2005
I was privy to a 1988 demo of this system while working at Apple (it was in one of the conference rooms at the top of one of the CIty Center buildings). The system was then known as "ISIX" and we were able to play Sewer Shark, Night Trap, etc. There was no sign of a ColecoVision being involved. Ohmantics (talk) 13:01, 29 June 2011 (UTC)
Why was this moved from NEMO?
[edit]Is there even a cite that this was ever called "Control-Vision"?98.209.220.47 (talk) 21:30, 29 December 2014 (UTC)
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[edit]The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion:
Participate in the deletion discussion at the nomination page. —Community Tech bot (talk) 19:28, 5 September 2020 (UTC)
Factual inaccuracies
[edit]COI Disclosure: I'm the son of the lead programmer for Sewer Shark, and I have a lot of first-hand knowledge of the ISIX/NEMO prototype, prototype versions of Sewer Shark and Night Trap, and some other details about that project before it was cancelled and the games transitioned to Digital Pictures and the Sega CD.
That said, there are a couple of inaccuracies here. First, if there was a ColecoVision involved in the initial prototype, it would have been HEAVILY modified. The Coleco's main board includes a component that would have allowed it to overlay graphics on a video feed (like how Laserdisc games worked), but that component was never connected. Other devices existed that could do this as well. I believe the Coleco's involvement in this is a bit of an urban legend due partly to the similar name.
Also, the interactive music video game was definitely not related to a song by The Cars. The song was a shortened version or cover of "The Rhythm of Love" by Yes, and featured computer graphics from several major CGI compilations of the era. — KieferSkunk (talk) — 08:54, 26 April 2025 (UTC)