Talk:List of game engines
The Bork3D Game Engine article was blanked on 2024-03-25 and that title now redirects to List of game engines. The contents of the former article are available in the redirect's history; for the discussion at that location, see the redirect's talk page. |
The CopperCube article was blanked on 2024-03-25 and that title now redirects to List of game engines. The contents of the former article are available in the redirect's history; for the discussion at that location, see the redirect's talk page. |
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Bork3D is listed as proprietary but the article says it changed to BSD (libre / open)
[edit]Someone should update it but I haven't edited Wikipedia in years and I'm scared of messing it up. 98.214.101.208 (talk) 06:41, 7 May 2017 (UTC)
You are correct. Fixed. Thank you Slacka123 (talk) 16:31, 20 March 2018 (UTC)
External links modified
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Display number of games created using an engine
[edit]When linking to a list of games created using an engine, use "56 games" as a link title instead of "List". 46.242.13.112 (talk) 22:17, 29 January 2019 (UTC)
- Alternatively, introduce a separate column with the number of games created using an engine; this is probably better as it will allow sorting. 46.242.13.112 (talk) 22:22, 29 January 2019 (UTC)
- That's near impossible to keep up to date. -- ferret (talk) 22:29, 29 January 2019 (UTC)
Sorting of dimensions does not work. 2D should be listed above 2.5D, now it doesn't. Maybe we should put a space between the number and the D. — Preceding unsigned comment added by 143.179.117.162 (talk) 07:34, 11 June 2020 (UTC)
Defolds change in language
[edit]I am sorry to disturb but dosn't Defold now use Go (programming language). — Preceding unsigned comment added by Mikhail's Unieo (talk • contribs) 05:42, 30 July 2020 (UTC)
Edit request
[edit]This article isn't protected, so you should be able to edit it yourself. If you are still having problems editing it, please ask for advice at WP:TEAHOUSE. |
- What I think should be changed (format using {{textdiff}}): I would appreciate it if the following information was added to the Game Engine list table:
--whether the game engine is able to be used by 3rd-party independent developers/companies (for example, Unity allows external programmers to use their game engine for a price/percentage of sales etc.) --current size/worth of the company/organization that owns the game engine
- Why it should be changed: The column "License" is helpful to have a basic overview on how each game engine's license works. Unfortunately, merely describing a license as "proprietary" does not describe whether a game engine is an exclusive internal game engine or if an external game developer(s) can make their own games with it. A new column for current Company Size/Worth helps keep track of the current impact of each game engine. I have done a bit of research for a few of the (top (AKA first alphabetically listed) game engines and can add that information in if needed.
- References supporting the possible change (format using the "cite" button):
AnonyBanana (talk) 22:49, 7 November 2022 (UTC)
- This isn't a change that can be implemented as an edit request. You'd have to supply the information you want changed for every single row. This is more a suggestion for shifting the table to a new format and would need consensus and someone willing to do that work. "Available to public" might be a worthwhile column, but I'd oppose a "company size/worth" column as drawing conclusions not necessarily supported. A huge company might have an engine that's barely used. -- ferret (talk) 23:58, 7 November 2022 (UTC)