Talk:Neon Genesis Evangelion: Girlfriend of Steel 2nd
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PC version
[edit]Does anyone know when the PC version was released? I'm certain I played it before January 20 2005...and before it was ported to PS2. Commander Nemet 03:41, 30 April 2007 (UTC)
Requested move
[edit]- The following discussion is an archived discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.
The result of the move request was: It helps if pages aren't moved during move requests. If you want it moved back, open a new proposal, but you should be more concerned with using reliable sources to improve the article and show that it is notable. Fences&Windows 20:17, 11 July 2010 (UTC)
Neon Genesis Evangelion: Iron Maiden 2nd → Neon Genesis Evangelion: Girlfriend of Steel 2 — This is the name of the game, not "Iron Maiden 2nd". That's the literal translation of the title, and the game was never released officially in English, so any statement regarding "Iron Maiden" to be accurate in English is incorrect (and more importantly, not supported by sources). Problem is, someone moved it here from there in the first place, and it can't be moved back with admin intervention. MSJapan (talk) 22:05, 3 July 2010 (UTC)
- Not when it's on the box. In fact, we should be renaming and changing all references of "Girlfriend of Steel" to "Iron Maiden" accordingly. 174.111.82.239 (talk) 04:41, 7 July 2010 (UTC)
- Whoa wait, something bad just went down, revert this and make a mention to the other English title in the opener if you want but it really would be better to make "Iron Maiden" main. AliceSKD (talk) 04:49, 7 July 2010 (UTC)
- No, it would definitely be better to just keep Girlfriend of Steel main. My last freaking edit before these pages explains why I at least should think so. Big mistake here. AliceSKD (talk) 04:53, 7 July 2010 (UTC)
- Completely reverted. Fight over the "official title". I say keep it. AliceSKD (talk) 04:59, 7 July 2010 (UTC)
- The above discussion is preserved as an archive of a requested move. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.
Sales figures
[edit]17 thousand copies in a week is not a large number, nor does it indicate anything whatsoever about the game. I actually looked at the source, and what it is is a sales ranking list. This game happens to be number 10 for the week it came out, but considering that number 1 (Monster Hunter G) sold over 1 million in that same week, and just for the week number 16 (Dragon Quest VIII) sold 11K but had total sales of over 3 million, means that the sales figures are encyclopedically irrelevant as anything but trivia. MSJapan (talk) 17:52, 21 November 2010 (UTC)
- I'm not following your reasoning. 17k is not a large number compared to 1 million, yes, but neither is Daikatana#Development's 200k, and yet that is specifically mentioned. Why does it being a small number matter? It is verifiable and germane as evidence of its modest but real commercial success. (17k at ~50$ a copy is $850,000; plausibly enough to recoup development & licensing costs and show a profit.) After all, Gainax has historically been kept afloat not by its anime but by its video game profits. --Gwern (contribs) 20:17 21 November 2010 (GMT)
External links modified (February 2018)
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